Bioshock 2 is a game that ventures into mythology and expands upon it, making it deep and giving it greater texture. It has fantastic characters and options that will entice any player, both new ones and the ones with which you’re already familiar. This game provides enough power to really boost the excitement of the game without entirely quelling the fear so that players are balancing on the edge of their seats.
One of the main characters is Big Daddy who is, as one can imagine, a boss. Being Big Daddy will engage players in the act of becoming the game protagonist and having the chance to finally operate from the monster’s point of view. Big Daddy walks the ground with no quiet stance, stomping and crunching everything in his path. The sound effects and visuals with this character are extraordinary and you can hear and virtually feel every blow he takes and makes. The game details are amazing with water or steam obscuring your vision through their patterns on your helmet’s visor and even the ability to see your shadow moving behind you. Very realistic.
Also consider the tools that are available to you. The drill that extends from your arm is one of the best weapons around – able to take down any single antagonists as well as obstacles. The drill dash capacity will launch it forward like a locomotive to attack something at a distance. There is a double barreled shot gun, a rivet gun, and a machine gun and many, many more. The combat in this game feels more effective and natural that it did in previous versions.
The game offers the player a series of moral dilemmas that must be encountered and decisions must be made. Big Daddy lot in life is to escort around the creepy little girls called Little Sisters. Big Daddy is seeking to be reunited with Eleanor and must get by “The Family” made up of superhuman Splicers. The Splicers are fast powerful and after Big Daddy. You must be strategic to get around them in order to get back to Eleanor. The worst enemy that you must fear though is Big Sister. Big Sister is wily, strong and has a multitude of powers.
To help are the offensive genetic abilities called plasmids which might allow you to hypnotize your enemy, throw fireballs, or use telekinesis to move objects among other things. Beware that Big Sister doesn’t absorb your plasmids and use them against you!
The game really does offer so many optional situations, mutations, strategies and possibilities that you’ll constantly be thinking about what you should have done and what you’re going to do next. This is not a passive shooting game – it involves far too many complicated scenarios for one to remain disengaged. The first version was awesome but quite frankly it was nothing close to this. The magnitude of options that you have is actually overwhelming sometimes.
Bioshock 2 also has a multiplayer mode and so if you find yourself overwhelmed by the single player mode, you might want to hold off on that until you feel a bit more settled.